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CK_Extras ContentsTo use these modules you need a Registered Version of SynthEdit Ver:1.017+Guide CPU readings from Intel Pentium4 1.5Ghz For details on CPU readings and comparing with other systems/modules see:- CPU Guide |
Signal Processing |
![]() Audio Gate and Ducker Exp Gate: Reduces the Audio level depending on how LOW the Audio or Key:SideChain is (e.g. Noise gate) Ducker: Reduces the Audio level depending on how HIGH the Key:SideChain signal is This version of the Audio_Gate_Ducker module has an EXP Level response which is more natural |
![]() AxBxCxD_Limit and (AxBxC)+D_Limit These modules allow you to efficiently modify a signal by multiple Level signals with the option to Limit the output |
Utility |
Active Control V2![]() Multiple inputs: Routes the last active/changed signal to the output with Switch/Choice control link This version has a Mode which will only detect Non-Zero or Running (modulating) inputs |
*NEW* GUI DblClick, Reset, Random and Memorise![]() This module works with the SE1.1 PatchMemory module It allows you to Reset Individual controls by Double Clicking on them You can Reset All linked controls using a DSP Button (e.g. Original Patch) You can Randomise All linked controls using a DSP Button (e.g. Randomise Patch) Also, you can Memorise (into Reset) All linked controls using a DSP Button (User Reset store*) *this is also especially useful when setting the Reset values for all controls in each Patch |
GUI Active Control Edit + Extended![]() GUI Active Control Edit (4, 8, 16, 32, 64 input versions) These modules allow you to easily Display and Edit multiple sub-controls via one Display panel When a sub-control is clicked the Display will show the control's value It can then be edited from the Display Window The 'Ext' (Extended) versions allow you to also set Min, Max range and two text fields, Group and Control When using the EXT versions you do not need to use GUI_Float_Limiter or Float_to_Volt_Limiter modules |
Float_to_Volts and GUI_Float_Limit![]() Variations of the Float_to_Volts module in Private_Collection Pack In SE1.1, editing a Control's value via Text Entry can result in out-of-range values entering the DSP side The 'Limit' versions of these modules solve that problem Also, when the end-user enters a Bad value, you have the option to keep the Old/Last value 'Reduce Messages' minimises the amount of STATUS messages which can reduce CPU esp. when Automated |
PatchMem Random Contour![]() In some cases a linear Control Image response is not ideal These modules allow the Control Image to have a non-linear response (Linear,Exp,Exp2,Exp3) Random Trigger: Will generate a random value for the Control Reset Trigger: Will reset the Control to the 'Reset Value' (ideal for returning to the original Patch setting) |
GUI_xxx_to Volts and Volts_to_GUI_xxx![]() These modules convert GUI values directly to DSP Volts or DSP Volts to GUI values 'Update on Start?' option prevents GUI value resetting by undefined DSP voltage signals |
GUI_Box![]() This module allows you to display a shaded box, rounded box or circle/oval It also has two fully definable text fields |
Pattern Playlist 2![]() Pattern_Playlist Sequencing 2 For use with Midi_Note_Sequencers (*See Pack 11) Allows you to define a Playlist of patterns to play in sequence Up to 50 Steps which can each repeat up to 16 times This is a modified version of the one in Pack 11 This version has a DSP Link for "USER Pattern# (when off)" In SE1.1 the GUI link version can by tricky to use with Midi_Learn and external sub-controls |
Interactive Pattern Arpeggio (Midi) |
Pattern Arp 8 x 64 : 1 or 8 Preset Patterns![]() Up to 64 sequence steps with up to 8 note chords Each note in the Arp Chord plays one of the Sequencer Rows E.g. Note#1 will play the sequence on row#1 Note#2 will play the sequence on row#2 Each sequence trigger has Velocity and Gate time |
MIDI |
*NEW* MIDI SYSEX to Text
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*NEW* MIDI Clock Pulse![]() This module outputs a pulse on each Midi Clock signal It also has a mode to support external Start/Stop/Continue commands |
*NEW* MIDI Time Code (SMPTE)![]() This module outputs the Time Code values (SMPTE) 'Frames' is internally converted to 0-1v for all Frame modes *Note: This module requires SE Ver: 1.190+ |
Midi Split Variations![]() These modules are combinations of other modules in one, making it more CPU efficient Velocity Contour: Applies Contouring(shaping) to the Midi Velocity Transpose: Will transpose(offset) the notes in semitones (+/-48) |
GUI Midi Multi Trigger 12, 24![]() These modules allow you to easily create Midi triggers with any GUI Images(*) You can build a standard keyboard, vertical keyboard, drumpads or anything else When the user clicks on the Image the Midi note is sent Also, incoming Midi will animate the Images You simply define the Midi Note, Velocity and Channel for each Image You can also shift the GUI Notes to allow playing of different keyboard ranges An 'extra' note allows 'C-C' keyboard ranges There is an option to route the incoming midi to the output (*)Each Image should have 2 animations, Off and On |
Polyphony Control and Glide Reset with
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